DOOM - BETHESDA & ID IDENTITY + UI MOTION
ROLES - ANIMATION / EDITING
Paying homage to the original first person shooter and bringing that hell into a new era, the in-game logo animations for Bethesda and ID Software introduce a glitch-heavy direction with digital, demonic-glyph "disturbances." The motion for the in-game UI was also explored with this theme, combining hell-fire embers over epic rock. Animated in After Effects.
LOGO IDENTITY - PRINT
ROLE - MODELING / TEXTURING / LIGHTING / COMPOSITING
With creative direction from AKQA, this identity was one of the more fully developed directions from early logo explorations. However, as much fun as this was to create, it ultimately ended up on the cutting room floor. Created with 3DS Max, Zbrush and Photoshop.
Game Title: DOOM
Publishers: Bethesda Softworks, ZeniMax Media
Development Studio: ID Software